Topic category: Help with Minecraft modding (Java Edition)
I am currently creating a mod that adds several new structures. One of these I want to have some random water and lava spawn in it, essentially replacing about 1% of air blocks with either water or lava. I know that minecraft uses processors to do things such as mossify blocks or create cracked variants, and I'm wondering how I can manually go into my workspace file, add in a processor, and then add that processor to my structure. From what Ive researched so far it seems I could use the minecraft:rule processor to create a custom processor but no matter what I've tried it never works. If anyone happens to know how to do this I would really appreciate guidance on how to implement it. Thanks for any help!