Started by
Dukeasas
on
Topic category: Feature requests and ideas for MCreator
as the title, this is probably the only reason why I can't stop depending on the Geckolib plugin
Topic category: Feature requests and ideas for MCreator
as the title, this is probably the only reason why I can't stop depending on the Geckolib plugin
Use synced entity data for the "variables" to specify when to run the animation.
Please, see:
Sorry for not being clear, but I am talking about variables that’re inside the animation, like the query system for geckolib.
https://github.com/bernie-g/geckolib/wiki/Molang-(Geckolib4)
an example will be like an aiming animation for entity, where entity need to aim at target with different elevation
I think you mean parametric animations