Topic category: Help with Minecraft modding (Java Edition)
Executing Gradle task: runClient
Build info: MCreator 2025.1.10519, neoforge-1.21.4, 64-bit, 7564 MB, Windows 11, JVM 21.0.5, JAVA_HOME: C:\Program Files\Pylo\MCreator\jdk, started on: 2025-05-31-12:56:34
Reusing configuration cache.
> Task :writeClientLegacyClasspath UP-TO-DATE
> Task :createMinecraftArtifacts UP-TO-DATE
> Task :downloadAssets UP-TO-DATE
> Task :processResources UP-TO-DATE
> Task :prepareClientRun UP-TO-DATE
> Task :compileJava
error: cannot find symbol BabyCalypteannaaEntity retval = AviansModEntities.BABY_CALYPTEANNAA.get().create(serverWorld, EntitySpawnReason.BREEDING);
^
symbol: variable BABY_CALYPTEANNAA
location: class AviansModEntities
error: cannot find symbol event.register(AviansModEntities.BABY_CALYPTEANNAA.get(), SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES,
^
symbol: variable BABY_CALYPTEANNAA
location: class AviansModEntities
2 errors
> Task :compileJava FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler output below.
: error: cannot find symbol BabyCalypteannaaEntity retval = AviansModEntities.BABY_CALYPTEANNAA.get().create(serverWorld, EntitySpawnReason.BREEDING);
^
symbol: variable BABY_CALYPTEANNAA
location: class AviansModEntities
: error: cannot find symbol event.register(AviansModEntities.BABY_CALYPTEANNAA.get(), SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES,
^
symbol: variable BABY_CALYPTEANNAA
location: class AviansModEntities
Note: Recompile with -Xlint:unchecked for details.
2 errors
* Try:
> Check your code and dependencies to fix the compilation error(s)
> Run with --scan to get full insights.
BUILD FAILED in 4s
6 actionable tasks: 1 executed, 5 up-to-date
Configuration cache entry reused.
BUILD FAILED
Task completed in 4 seconds
i deleted a entity and it still doesnt let the mod tester thingy run
please help
if anyone knows how to fix this please help
Try clicking bandaid icon in the toolbar to regenerate the workspace