MCreator 2023.3 — Help with Mask System (Itemstack as Helmet Without Using Vanilla Armor Slot)

Started by dudu44_game on

Topic category: Help with Minecraft modding (Java Edition)

Joined Aug 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
MCreator 2023.3 — Help with Mask System (Itemstack as Helmet Without Using Vanilla Armor Slot)
Wed, 06/04/2025 - 17:55 (edited)

I'm trying to create a system where a global variable of the Itemstack type works as a helmet, without using the standard Minecraft armor slots.

I started by basing my work on the Curios Plugin's amulet system. I created an amulet that, when equipped, should display a mask on the character, but it's not a 3D model, but rather a 2D texture created in MCreator's own armor creator.

My goal is for this mask to be exchangeable for others during transformations, with these being unlocked according to the player's level (level system).

I need help creating a Procedure that allows this. If necessary, I'll accept suggestions involving Custom Elements, but only if it's really necessary to create a separate slot that works as a helmet. If I'm going to use the Curios system, I'd like the slot to be invisible in the interface, only appearing visually on the character (i.e., without taking up visible slots in the GUI).

https://imgur.com/a/BSdp1lF

Edited by dudu44_game on Wed, 06/04/2025 - 17:55