Started by
FRoginman
on
Topic category: Help with Minecraft modding (Java Edition)
im going to design a horror mod, but how to make the entity grab the player, when it attack or collision player, and player slow die.
Sorry imfrom el salvador, my english is not very good.
There is a trigger that activates, when your entity (the one your currently editing) collides with a player. Now here's the tricky part: I prefer making the player ride the entity to make the entity "hold" the player. Now make a procedure that checks if the player is riding an entity and then check if the entity, the player is riding, is your horror entity. If both of these conditions are true, slowly damage the player till the player is dead.
as if the player ride the entity have a potion effect. How to make the player ride this entity to collission? i know basic from procedures and it. Thanks for reading.
I think theres a block in "Entity Procedures/Actions" if not, search in "Player Procedures/Actions" which forces an entity to ride another. Beware that the player is the target entity and the horror entity is the source entity. I mixed that up once.
thanks bro.