Creating an Illusioner like mob

Started by CosmicFoam on

Topic category: Help with Minecraft modding (Java Edition)

Joined May 2024
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Creating an Illusioner like mob

I am trying to create a mod where there would be a mob that could create clones of itself or summon other mobs with an illusioner-like effect. Is there any way to achieve this or should I try to adapt it so the mob only spawns different mobs at times and have a simpler approach.

Joined Jun 2025
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
create an attribute with…
Fri, 06/20/2025 - 18:53
  • create an attribute with base value of 0 and max value of 3 and make your mob the only one with this attribute
  • do a procedure with trigger "entity spawn"
  • verify if its your entity
  • if so make it spawn 3 of the same mob but with the summon command so you can put its ai level to 0, and you give each of them an attribute value from 1 to 3 and make them invincible also make them spawn with different coordinates (knowing that your entity has a value of 0)
  • create another procedure with trigger "on player tick update"
  • make 3 local variables x, y and z 

    that's all i can do for know, my idea is to make these entities teleport at ~x ~y ~z from the original entity, i hope you get mu=y idea but that's all i can do