I like this feature, Unfortunately it's already possible with the Triggers. There however isn't a block to trigger those events, unless you count the [Trigger game event] block, though I haven't tested with that enough to know if it will allow for that.
"player right clicks on entity" and "player right clicks block" (if item in mainhand = flint and steel) {your code}
I like this feature, Unfortunately it's already possible with the Triggers. There however isn't a block to trigger those events, unless you count the [Trigger game event] block, though I haven't tested with that enough to know if it will allow for that.
"player right clicks on entity" and "player right clicks block"
(if item in mainhand = flint and steel)
{your code}
ok thx