How Do I change end noise settings

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Topic category: Help with MCreator software

Joined Apr 2021
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How Do I change end noise settings

I tried making a file to do it but it doesn't seem to change anything. i cant see if my settings are good cuz it never changes the end. Once i get it to modify the end, i will fix whatever mess it causes. Please try not to judge off of that but only if it's actually gonna change the end (maybe my settings are the exact same but i know they arent

My file structure for the file is: Resources (Gradle) > data >minecraft >worldgen > noise_settings > the_end.json

{
  "sea_level": 0,
  "disable_mob_generation": true,
  "aquifers_enabled": false,
  "ore_veins_enabled": false,
  "legacy_random_source": true,
  "default_block": {
    "Name": "minecraft:end_stone"
  },
  "default_fluid": {
    "Name": "minecraft:air"
  },
  "noise": {
    "min_y": 0,
    "height": 256,
    "size_horizontal": 2,
    "size_vertical": 2,
    "island_noise_override": true
  },
  "noise_router": {
    "barrier": 0,
    "fluid_level_floodedness": 0,
    "fluid_level_spread": 0,
    "lava": 0,
    "temperature": {
      "type": "minecraft:shifted_noise",
      "noise": "minecraft:temperature",
      "shift_x": "minecraft:shift_x",
      "shift_y": 0.0,
      "shift_z": "minecraft:shift_z",
      "xz_scale": 0.25,
      "y_scale": 0.0
    },
    "vegetation": 0,
    "continents": 0,
    "erosion": 0,
    "depth": 0.1,
    "ridges": 0.1,
    "initial_density_without_jaggedness": 0.0,
    "final_density": {
      "type": "minecraft:squeeze",
      "argument": {
        "type": "minecraft:mul",
        "argument1": 0.64,
        "argument2": {
          "type": "minecraft:interpolated",
          "argument": {
            "type": "minecraft:blend_density",
            "argument": {
              "type": "minecraft:add",
              "argument1": -0.1,
              "argument2": {
                "type": "minecraft:mul",
                "argument1": {
                  "type": "minecraft:y_clamped_gradient",
                  "from_value": 0,
                  "from_y": 5,
                  "to_value": 1,
                  "to_y": 32
                },
                "argument2": {
                  "type": "minecraft:add",
                  "argument1": 0.1,
                  "argument2": {
                    "type": "minecraft:add",
                    "argument1": -0.12,
                    "argument2": {
                      "type": "minecraft:mul",
                      "argument1": {
                        "type": "minecraft:y_clamped_gradient",
                        "from_value": 1,
                        "from_y": 64,
                        "to_value": 0,
                        "to_y": 160
                      },
                      "argument2": {
                        "type": "minecraft:add",
                        "argument1": 0.12,
                        "argument2": "minecraft:end/base_3d_noise"
                      }
                    }
                  }
                }
              }
            }
          }
        }
      }
    },
    "vein_toggle": 0,
    "vein_ridged": 0,
    "vein_gap": 0
  },
  "spawn_target": [],
  "surface_rule": {
    "type": "minecraft:block",
    "result_state": {
      "Name": "minecraft:end_stone"
    }
  }
}

 

Joined Apr 2021
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update: it seems the…
Fri, 01/09/2026 - 02:27

update: it seems the tutorial i was using is outdated, the noise settings seem to be defined in the file that is for the dimension itself but idk about for minecraft modifications, not whole new dimensions