Started by
lulimc
on
Topic category: Feature requests and ideas for MCreator
My idea is that you can, like i think you can with normal code, call classes/procedures with parameters, this would be incredibly incredibly helpful with things like a bar in an overlay, so you dont have to make a procedure for every single bar step but you can just go like "barstep1: display if procedure xy with parameter xy=1", "barstep2: display if procedure xy with parameter xy=2", i think that would make modding in mcreator a lot easier since this isnt a very niche thing but something that is broadly used and would greatly reduce repetition and help with organizing. Please.
I also feel like this could be helpful, but there is an alternate method for overlays (I think).
I'm pretty sure you can just use a sprite with a procedure that returns a number, rather than a bunch of separate images with procedures that return logic.
And, not related to overlays, but there is an advanced call procedure with parameters procedure block. But that can only be used from within a procedure already, so I can definitely see an upside if they add a way for external triggers to do something similar.