Started by
Herios
on
Topic category: Feature requests and ideas for MCreator
The blockstate feature is great, but one problem I've come across is changing a single face on a block (either using textures or a flat model), for example, Mushroom blocks will change the texture of the face that's placed against a block, and Vines/Sculk Veins/Glow Lichen use a custom model that can cover all six faces without needing a model for each direction. This works by rotating the base model on a direction if a condition is met.
I'd like this to be added since it would give us a (I believe) complete creation control for custom blocks.