Custom Spawners and 2D inventory models

Started by CloudtailRox on Tue, 09/20/2016 - 21:02

Topic category: Advanced modding

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Custom Spawners and 2D inventory models
Tue, 09/20/2016 - 21:02

I just have a few questions. One: Is there a way to have custom spawners in structures, because whenever I try, it always comes out as a pig spawner. Also, for a item, block etc, can you have a 2D model in the inventory but 3D in your hand? If there's a way, can someone tell me how? Thanks.

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I was thinking about custom
Tue, 09/20/2016 - 21:37

I was thinking about custom spawners for my mod actually, I am sure if you make a block and set an event under update tick some a stack event to something like randomPossibility[1%] and then in the stack event make a Spawn Entity Event then choose your entity and then say, ok to all then that block should have a 1% chance of spawning the entity you chose. You can also set the spawn entity condition to %50 or lower to make it more rare. So 1% plus 50% would be around 0.5% I think not sure on that, but it should be a work around to make it more rare for them spawning.

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RE:I was thinking about custom
Wed, 09/21/2016 - 00:40

@#1 you could just use 0.5% chance instead of (in all cases) that way it is only one event.

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When you make a mob spawner,
Wed, 09/21/2016 - 21:09

When you make a mob spawner, use the \events section. Here is a tutorial I have made showing you how to make mob spawners.

https://www.youtube.com/watch?v=o3ruqO-rFn4

 

I have many videos (over 60 Tutorials on MCreator) which you can find at "RSKing Gifted"

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RE:When you make a mob spawner,
Wed, 09/21/2016 - 21:16

@#2 Mob spawner isn't a TX option anymore, but that doesn't really matter, the same things can be easily achieved anyways. Also (i don't know about 1.7.0) update tick is a lot less buggy and more funcional than random update event so i recommend using that instead. I also like to use random possiblilty more than tick rate, do to lag and personal opinion, but it doesn't really matter.

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RE:RE:When you make a mob spawner,
Mon, 09/26/2016 - 05:42

@#2.1 You do not have to choose "Mob spawner" as the TX, that is obviously just for the look of the block, in the latest updates you can find the mob spawner texture on forums or online and use it, then you may add smoke particles or whichever. If update tick works better then you can use it instead of random update. Thanks for that.  I try to help as much as I can, but I'm currently homeless and don't have any internet or wifi to use the current version of mcreator or to release new tutorials. But, I do apprecaite you notifying me about the different tick options and which one may be more suitable.