MCreator Interface "freaks out"

Started by temcai on

Topic category: Troubleshooting, bugs, and solutions

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MCreator Interface "freaks out"
Thu, 01/12/2017 - 21:23 (edited)

I've just installed MCreator 1.7.1 and every time I get to the step where you select your model (Adding a mob) the interface seems to freak out on me. The screen options seems to load, but they are over about a half inch and when I move to them, they hop around, but it's not the entireoption, it's jagged. The best way I can describe it is the same as when you were having memory issues on Win XP and the screen kept leaving artifacts all over the place. I can't do anything except close out at this point. I've tried updating Java, but it says I'm up to date. I tried using the Legacy Interface, but this does the same thing. I have 8 gigs of RAM in my machine and everything else seems to work ok with no speed issues. I tried looking on Google and the forums here, but I can't find anyone seeming to have this issue, or perhaps I just don't know how to describe it.

Edit: I am running on Windows 10 64 Bit

Any thoughts?

 

Edited by temcai on Thu, 01/12/2017 - 21:23
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Spoke too soon. This is
Thu, 01/12/2017 - 22:52

Spoke too soon. This is basically what it does:

 

the issue

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I have the same issue is 1.7
Thu, 02/09/2017 - 21:23

I have the same issue is 1.7.2 and in 1.6.6 it is so bad that I can't even use the software.

In 1.7.2 I went back to legacy GUI in preferences and it stoppedit but that made no difference in 1.6.6

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RE:I have the same issue is 1.7
Fri, 02/10/2017 - 08:12

Sadly, it still does this for me even with the legacy GUI turned on. It's basically sitting there as an unused icon until this gets figured out right now.

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So I opened WorldPainter
Wed, 02/22/2017 - 05:37

So I opened WorldPainter today, because the issue happens there. And it's not happening. So I open my 1.7.1 MCreator, and it's not happening there either. I've not had Java update, and the only thing I've done is get a new Video card (Though I tried after installing the card as well).

This MIGHT be a resource issue, because previously, I was operating off of an on board video card, and now I have a dedicated card with 2 gigs of RAM. Dunno, but if this helps, so be it.