MCreator 1.7.6 for Minecraft 1.12.2: A Little Bug

Started by RollingThunder_ on Sat, 12/16/2017 - 01:01

Topic category: Bugs and solutions

Last seen on 23:25, 5. Apr 2019
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MCreator 1.7.6 for Minecraft 1.12.2: A Little Bug
Sat, 12/16/2017 - 01:01

MCreator 1.12.2 is working perfectly for me, other than the fact that block names do not display correctly. Is there something wrong on my end, or is this a known bug?

 

Instead of displaying "Light Wood", the block displays as "tile.lightWood.name".

 

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Go to MCreator folder…
Sat, 12/16/2017 - 12:56

Go to MCreator folder.

Find the "forge" folder, go to "src", go to "main", go to "resources" find "pack.mcmeta".

Open "pack.mcmeta" with notepad.

Normally, you will have that: 

{
    "pack": {
        "description": "pack",
        "pack_format": 3,
        "_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)."
    }
}
 

Replace '"pack_format": 3' BY '"pack_format": 2'

Save that file and recompile !

 

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It is a known bug. We will…
Sat, 12/16/2017 - 16:31

It is a known bug. We will fix it in upcoming updates. For an immediate fix, use the advice provided by KawaZaa.

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But I cant find that file,…
Tue, 12/19/2017 - 11:40

But I cant find that file, the only things there are assets, mcmod.info and logo.png

Last seen on 22:42, 16. Jul 2019
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JRGlitches, the file is…
Tue, 12/19/2017 - 20:04

JRGlitches, the file is stored at C:\Pylo\MCreator176\forge\src\main\resources

you may be looking at the wrong folder.

Last seen on 18:34, 23. Dec 2017
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how to fix decompileMC
Sat, 12/23/2017 - 06:05

how to fix decompileMC