Modding Shields?

Started by NatePlays95 on Mon, 05/07/2018 - 00:22

Topic category: Advanced modding

Last seen on 20:07, 5. Apr 2021
Joined Jul 2017
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Modding Shields?
Mon, 05/07/2018 - 00:22

So any ideas for how to implement shields in mcreator?

i tried ctrl-c ctrl-v the vanilla shield code

then fix the imports and names, but there's an error that I need to fix (if you want to help, just look in my forum topics in my page)

but now i really don't know

Last seen on 16:24, 29. Aug 2018
Joined Jul 2015
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I neglected to go through…
Tue, 05/08/2018 - 06:37

I neglected to go through the effort of doing all of that stuff to make a shield and found a less polished but still usable alternative. I made a procedure which activates when right clicking with an item (being the shield) which gives the plays resistance of different levels (depending on the strength of the shield). If that's not enough for you it might be worth your time to see if forge has a class for shields already or if someone made a non-mcreator exclusive guide.

Last seen on 20:07, 5. Apr 2021
Joined Jul 2017
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thank you, but i was…
Tue, 05/08/2018 - 23:57

thank you, but i was planning on using it like a vanilla shield, on the left hand while using a weapon

i tried to search in vanilla's code and SpartanShields (find nothing there, though)

i will search on google and see what i find

Last seen on 17:49, 18. Mar 2021
Joined Nov 2020
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As of right now, I am…
Thu, 11/12/2020 - 02:21

As of right now, I am working on a Warframe mod. I was wondering how I could make a Warframe style shield. If you are unfamiliar with what this is, I will give you a brief summary of its properties: This shield surrounds the player and has independent health. If the shield is damaged and does not take damage for x amount of time, the shield will begin to regenerate its health. if broken (health is reduced to 0) the player will be vulnerable to damage. If the shield is broken and the player does not receive damage for x amount of time, the shield will be repaired (set to 1 point of health) and will proceed to regenerate as normal. regeneration will cease if the shield receives damage. Over damage (dealing more damage then the shield has health) will not bleed into player health's. If this is not the right thread for this kind of issue, please redirect me to a thread that can help.

Last seen on 17:57, 8. Jan 2021
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what id do is have on a…
Thu, 11/12/2020 - 23:47

what id do is have on a certain control place a bunch of wood blocks in front of you and then take them out in x amount of ticks. I know how to build the blocks (I did golden experience in my jojo mod) but not sure about ticks. 

Last seen on 17:49, 18. Mar 2021
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Well, the shield provides…
Fri, 11/13/2020 - 16:45

Well, the shield provides protection from all angles yet the player can still move around. Also the shield activates as soon as the player puts on the Warframe armor (this is what I need the shield for in addition to at least half the mobs being added to the game). here is link to show what i'm talking about   

https://www.youtube.com/watch?v=fAqUpZ8xahA

Just trying to make sure with both on the same page.