Topic category: Advanced modding
Okay, so I'm working on a Mario-themed mod I have a few questions:
1. Where should I put code so that it executes every tick, regardless of player inventory or other factors? For example, a custom item with a temporary effect tied to a variable that states whether that item's effect is active.
2. What kind of code should I use to modify the proportions of the player character's model and/or hitbox in ways other than vanilla? For example, while under a custom item effect, the player character is larger.