How to implement items from other mods?

Started by ThatDaisy on Sun, 11/11/2018 - 02:39

Topic category: Advanced modding

Last seen on 19:02, 28. Apr 2020
Joined Nov 2018
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How to implement items from other mods?
Sun, 11/11/2018 - 02:39

Okay, so I know it initially sounds far-fetched if not impossible to implement items from other mods into MCreator but, it has a fully fledged Java code editor so that could help. How would I call to the packages and resources from other mods to implement there features into my mod. I think there might have been a file somewhere in the install directory that included a file that addresses every item that MCreator has access too and maybe I could implement that item (based off of ID or class or something) and call to the class and then have the item implemented. Don't know if this has been tried before but, seems like it's should be technically possible.

Last seen on 22:00, 27. Sep 2020
Joined Apr 2014
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Looking for id will require…
Sun, 11/11/2018 - 02:57

Looking for id will require your mod to have internal view of someone's mod that's why people make API's and ore dictionary