Topic category: Help with modding (Java Edition)
So, I made a simple model in Blender and exported it as a .json, with textures and everything. I put it in Mcreator and I loaded up the client, the block exists, but it is invisible. I have a couple suspicions, but im not sure if they are the correct problem.
1) The texture I made is custom and isn't the same size as MCreator usually has for pixels but much smaller. In blender I had it so that it worked and it looks like a normal block.
2) The block is bigger than the normal block size. I made the block the correct size, but in some areas I extruded it out for some more depth, along with added some squares next to the main texture to fill in for more colors not within the 16x16 area.
3) I used MCreator a long time ago and Im just back into, I could've easily messed up something.
4) Texture Mappings. When I imported the .json, It asked for texture mappings, but it wouldn't let me input my texture, and when I created a new one, it just moved me on...
It could be something else, but those are my suspicions. If you could look into this or help me out, It would be very appreciated :)