MCreator v1.8.3 How Do I create a Sniper type Gun?

Started by MammaJammmas on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 15:33, 17. Nov 2021
Joined May 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
MCreator v1.8.3 How Do I create a Sniper type Gun?
Wed, 05/22/2019 - 03:11 (edited)

I'm trying to created a gun that acts like a sniper, shoots once and I'm not able to spam it, is there a option for a sniper or is it not a thing yet?

Edited by MammaJammmas on Wed, 05/22/2019 - 03:11
Last seen on 03:51, 31. Jul 2023
Joined Apr 2015
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Just tick off "Shoot…
Sun, 05/26/2019 - 05:06

Just tick off "Shoot constantly when active". You might be saying that you have to hold right-click for it to shoot. The thing is that is more similar to snipers. If you don't steady it, the shot would be less fast and powerful. However, the longer you steady, the more powerful and fast the bullet becomes.

So, yea....

Last seen on 03:45, 2. Apr 2021
Joined Jul 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Do when ranged item used, in…
Tue, 03/09/2021 - 23:34

Do when ranged item used, in item procedures, use Cooldown Provided itemstack for (the amount of ticks you want for a cooldown) ticks for Event/target entity.