Started by
AOCAWOL
on
Topic category: Help with Minecraft modding (Java Edition)
So I've been trying to make a procedure where
On Player Tick
If ID of dimension the provided entity is in = 1 AND is the biome at x y z type mcreator_bdeadsea.biome = true
Then Add potion with level 2 duration 60 ambient true particles false to provided entity BLINDNESS
But when I go on my world and walk into this biome, this effect doesn't happen? Can anyone help out?
Some things I tried was adding if they were in the overworld it originally just checked for the biome. But neither seem to work? I'm not sure if maybe this procedure doesn't even work for what I'm trying to do so any guesses?
Dimension ID 1 is the End dimension. If you want to check for the overworld, check for ID 0.
Ah that makes sense, I'm just stupid. I'll test it out, but before I added the dimension check it still didn't work with just the biome check.