Started by
jm.1
on
Topic category: Help with Minecraft modding (Java Edition)
Hello. I'm creating a dimension that has various biomes, and every biome has different blocks for ground and underground. But when I create the dimension, i have to choose a block for the main filler block section, and it will replace the underground block of the biome. Is there any way to disable this option?
It will replace deep ground block, blocks directly under top block will remain in a thin layer. This is how default world gen works.
And can that be changed?
At the moment not, because the world generation is made in layers and deep ground block layer is placed before biome layers are placed on top of that.
One possible solution would be to have the block as an ore, and have it replace the filler block. You can set ore to spawn in certain biomes, so if you make the spawn rates high enough then it should completely replace all of the filler
I guess you could make the block you want to use for each biome spawn, and you make it spawn with maximun percentage, then it will replace all the stone for example, then you make it spawn only on said biome and on said dimension