Started by
NyanMC
on
Topic category: Help with Minecraft modding (Java Edition)
So I had originally tried to use a biped model assuming it was a player, so I used a player skin as the texture. I was horribly wrong (unless I messed something up) and got a deformed creature with my player skin on it. So, what built in models CAN I use? Hopefully zombie works as I want to have something that doesn't look like a pile of garbage. There should really be a preview of the model you're selecting if it's a built in one.
Check this page: https://mcreator.net/tracker/issue/50005
You could find the answer here: https://mcreator.net/support/knowledgebase
I believe that 1.8+ skins do not work on any models as the 1.8+ skins are 64x64 but MCreator only recognises skins of 64x32. What you would have to do is remove the bottom section of the skin which has the left hand side of the skin to turn it into a skin that MCreator can use.
Does anyone Know where I can get a copy of an example bicep model or any converter?
I am looking for a way to get biped models to work too.
High Def template 640x320: (right click to save image)
Basic template 64x32 template: (right click to save image)
In-game - 64x32 template:
Customize it as needed