the names of the mod elements do not change when exporting the mod

Started by centa on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 04:58, 3. Feb 2024
Joined Jul 2017
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the names of the mod elements do not change when exporting the mod

I will explain this in the most understandable way possible.

I have been working on the "error correction update" of my mod, I finished it and in theory, everything went well, I updated the mod, everything is fine here. The problem is that when I opened the Minecraft with my mod, some elements and blocks did not change their name.

for example:

there was an element called Rotten Dark Flesh, I changed the name to Dark Flesh, I opened the minecraft emulated by the mcreator and it seemed fine, the name changed, so I exported the mod to see if the change really worked, when the Minecraft opened, I I realized that the name had not changed, and in fact everything changed except the names.

This is serious for me, since I have some elements with poorly written names (since I'm not good at English), and obviously I can't upload a mod with names like that. I tried to rebuild the code to see if this was corrected, but no, it's still the same, I wonder if anyone knows why this happens or how to fix it, anything would be useful.

You can not change English…
Thu, 09/12/2019 - 09:05

You can not change English names in the localization tab. You need to change the GUI names inside the actual mod element.