Changing whether a mob can be attached to a Lead or not

Started by sephbeck1 on Wed, 09/18/2019 - 13:57

Topic category: Feature requests and ideas for MCreator

Last seen on 13:23, 2. Oct 2019
Joined May 2017
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Changing whether a mob can be attached to a Lead or not
Wed, 09/18/2019 - 13:57

Simple feature request, when doing balancing tests of my mod I discovered any mob created with mcreator automatically has the ability to be attached to a lead. I was wondering if it was possible we could get a simple checkbox to determine this, as most of the melee bosses in my mod are rendered useless and can be easily defeated by tying them to a fence

Last seen on 13:23, 2. Oct 2019
Joined May 2017
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Ok on further inspection,…
Wed, 09/18/2019 - 14:19

Ok on further inspection, not all of my mobs can be lead, but only creatures. This is my fault for having bosses set to creature behavior, but it makes sense in context. Still would be nice to have an option for it :)