Started by Yuranga0 on Fri, 11/08/2019 - 10:50 Topic category: Help with MCreator software How to make when a player uses an item, this an item spent. Jump to top mka e when rightclick item, Remove Item {Your Item} from inventory. or something like this. Jump to top Permalink Log in or register to post comments If i make "Remove 1 Provided item from provided (entity)players inventory" an item can be removed from another inventory slot. Jump to top Permalink Log in or register to post comments Make something like this "If item in entitys main hand = {custom item} - Remove {custom item} from entity's inventory" This will remove you custom item without removing other items. Jump to top Permalink Log in or register to post comments
mka e when rightclick item, Remove Item {Your Item} from inventory. or something like this. Jump to top Permalink Log in or register to post comments
If i make "Remove 1 Provided item from provided (entity)players inventory" an item can be removed from another inventory slot. Jump to top Permalink Log in or register to post comments
Make something like this "If item in entitys main hand = {custom item} - Remove {custom item} from entity's inventory" This will remove you custom item without removing other items. Jump to top Permalink Log in or register to post comments
mka e when rightclick item, Remove Item {Your Item} from inventory. or something like this.
If i make "Remove 1 Provided item from provided (entity)players inventory" an item can be removed from another inventory slot.
Make something like this
"If item in entitys main hand = {custom item} - Remove {custom item} from entity's inventory"
This will remove you custom item without removing other items.