If entity is hit with [item], do...

Started by Rusher on

Topic category: Help with MCreator software

Joined Nov 2019
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If entity is hit with [item], do...
Fri, 01/24/2020 - 20:17 (edited)

Hey, im trying to do a procedure like this: When entity is hurt, do: If item in players main hand is [item] do... My problem is that there is no [item in players main hand], but just a [item in entities main hand] procedure. So when I use the [item in entities main hand] procedure, it checks if the attacked entity has this item in his main hand (Or so i think it does).

Am I wrong, have I missed something or is there another way to do this?

 

Thanks in advance and sorry if my english isn't that good.

Edited by Rusher on Fri, 01/24/2020 - 20:17