Started by
NyanMC
on
Topic category: Help with MCreator software
I wanted to make a food item that causes an interesting effect to happen if consumed by a dog, but I'm not sure if there's a way to do that. I know if "when food eaten" works on dogs then I can just check if the entity is subtype of EntityPlayer, but does "when food eaten" even work on dogs?
You can use on entity right-clicked global trigger for this.