Will "When food eaten" fire if a custom food item is given to a dog?

Started by NyanMC on

Topic category: Help with MCreator software

Joined Dec 2018
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Will "When food eaten" fire if a custom food item is given to a dog?

I wanted to make a food item that causes an interesting effect to happen if consumed by a dog, but I'm not sure if there's a way to do that. I know if "when food eaten" works on dogs then I can just check if the entity is subtype of EntityPlayer, but does "when food eaten" even work on dogs?