Topic category: Help with modding (Java Edition)
So I'm making a type of block that when right clicked with water bucked it will transform to another block, like the concrete block just instead of placing water beside it, just right click with the water bucket and will transform the block.
I'm new to Mcreator, got a little experience but I don't know how to make the procedure for it
This is what I have in the procedure "when right clicked"
Event Trigger- triggered by external call or when (global trigger): "No Aditional Trigger
-If: Get Block at x: X y: Y z: Z = "water"
-do: replace block at x: X y: Y z: Z with "Block I want to replace" keep state: checked, keep NBT/inventory: Unchecked