Can you use shaders in Mcreator

Started by The404Error on Mon, 04/27/2020 - 17:22

Topic category: Help with MCreator software

Last seen on 12:47, 26. May 2020
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Can you use shaders in Mcreator
Mon, 04/27/2020 - 17:22

I want to use shaders in the Mcreator test environment. Is that possible? Please help!

(sorry if this is in the wrong section, I wasn't sure where to put it)

Last seen on 12:47, 26. May 2020
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PLEEEAAASE
Mon, 04/27/2020 - 18:41

PLEEEAAASE

Do not bump. Second, if…
Mon, 04/27/2020 - 18:50

Do not bump.

Second, if shaders are deobfuscated you can load them in mods folder, but if you do not know what you are doing, do NOT do this.

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Thank you  
Mon, 04/27/2020 - 21:07

Thank you

 

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I dont know what…
Tue, 04/28/2020 - 19:49

I dont know what deobfuscation is, but i am assuming that it is the only way. I know you can run shaders with optifine, but it isnt working when I tried.

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btw Deobfuscate is like…
Wed, 04/29/2020 - 02:35

btw Deobfuscate is like unloading a .zip but with JavaScript as a file unloaded, so it is like a .jar then transfered into Java language

 

Mcreator as i know dosent support realistic shader as optifine, but it does support dynamic shadows (maybeee)

Support of shaders is not…
Wed, 04/29/2020 - 07:38

Support of shaders is not dictated by us but by optifine and forge compatibility

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I think that right now forge…
Wed, 04/29/2020 - 16:39

I think that right now forge has a higher version than that of which optifine can support

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Do you have any suggestions…
Wed, 04/29/2020 - 16:41

Do you have any suggestions for other shaders? (preferably ones with water and/or sun)