GlStateManager / Effect creator/manager

Started by AlexTron on

Topic category: Feature requests and ideas for MCreator

Joined Sep 2015
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GlStateManager / Effect creator/manager

The GlStatemanager for Minecraft is an advanced topic, and I do not think It would be possible to allow for everything to be done with it without code, however, I would at least like to see some kind of support for it, for example: Effect creator/manager 

Effect creator/manager:

Allows for a texture input that will be mapped to surfaces made in the effect creator/manager. The effect could then be translated rotated or scaled in a procedure later.

 

With this you could make block effects like a color changing glowing cube around a block as well as many more things.

Joined Jul 2017
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That would be sweet! I think…
Fri, 06/26/2020 - 03:19

That would be sweet!

I think that would also help with scaling mobs, although I only got it working with the matrix thing from the render function.

There's also the GL11 functions that do the same