GlStateManager / Effect creator/manager

Started by AlexTron on

Topic category: Feature requests and ideas for MCreator

Active 3 years ago
Joined Sep 2015
Points:
742

User statistics:

  • Modifications: 0
  • Forum topics: 6
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 2
GlStateManager / Effect creator/manager

The GlStatemanager for Minecraft is an advanced topic, and I do not think It would be possible to allow for everything to be done with it without code, however, I would at least like to see some kind of support for it, for example: Effect creator/manager 

Effect creator/manager:

Allows for a texture input that will be mapped to surfaces made in the effect creator/manager. The effect could then be translated rotated or scaled in a procedure later.

 

With this you could make block effects like a color changing glowing cube around a block as well as many more things.

Active 2 years ago
Joined Jul 2017
Points:
814

User statistics:

  • Modifications: 2
  • Forum topics: 10
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 105
That would be sweet! I think…
Fri, 06/26/2020 - 03:19

That would be sweet!

I think that would also help with scaling mobs, although I only got it working with the matrix thing from the render function.

There's also the GL11 functions that do the same