Topic category: Help with modding (Java Edition)
I have made a item with a 3D model, and when rendered in the inventory it appears as the flat version of itself, causing it to break the bounds if it's slot
I would like to make it look like a 16x16 texture in the inventory, while still maintaining the handheld 3D model. I've tried messing around with the model file, but that didn't work. Anyone got any ideas or answers? If it requires coding that is ok.