Check when the player is falling (SOLVED)

Started by Aksumite on Sat, 05/23/2020 - 05:41

Topic category: Help with MCreator software

Last seen on 07:18, 30. May 2020
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Check when the player is falling (SOLVED)
Tue, 05/26/2020 - 03:03 (edited)

I have an item that saves you from a fall, so I am using the "y-velocity" procedure block to check for a fall. It works fine for detecting upwards velocity like jumping, but whenever I use a negative sign it ignores it.

Am I doing something wrong? Thanks!

EDIT: I am not sure how to delete forums, but I ended up figuring it out

Edited by Aksumite on Tue, 05/26/2020 - 03:03
Last seen on 11:39, 30. May 2020
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You would have to ask a…
Sat, 05/23/2020 - 11:54

You would have to ask a moderator to delete it. Also, put “Solved” in the title.

 

ps. How did you figure it out?

Last seen on 07:18, 30. May 2020
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I checked if the item was in…
Tue, 05/26/2020 - 03:03

I checked if the item was in the player's inventory for the trigger.

Then checked if the Y velocity was less than -1 and the block below was air

:D

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Good job!
Tue, 05/26/2020 - 11:41

Good job!