Topic category: Help with modding (Java Edition)
So, I'm tryna make a potion effect that makes the player/mob completely immobile for a few minutes/seconds but I'm not sure how to get it to work. Yes, yes, i know you can add slowness with a high amplifier, but I don't want the player to see a slowness effect, I want it to seem like its own status effect. How can I use procedures to make the entity be unable to move? Or maybe, be able to add slowness but doesn't appear by the inventory? And maybe if we can go the extra mile, add an overlay on the mob texture to make them blue like they're stuck in ice? (the blue overlay is extra and idm if no one can answer that)
If this question exists and already has been answered, please just send me the link, I searched but never found anything.