Topic category: Help with Minecraft modding (Java Edition)
This is more of a Blockbench problem than MCreator Problem, I'm avoiding posting anywhere else due to the Stigma Mcreator gets in other Forums (unfortunately)
I have created a Custom Helmet in Blockbench whilst following this tutorial https://mcreator.net/forum/51185/tutorial-how-make-3d-rendered-armor-moving-arms-legs-and-head
however I got stuck when trying to export my model as a .Java, To do this in blockbench you must convert your project to a modded entity. And when doing so, It completely Ruins my Helmets UV maps and Rotations. Example ->
How its supposed to Look:
https://gyazo.com/b79530fabe3c67780f90105f33e56915
How It looks when converting to Modded Entity:
https://gyazo.com/9b78b0352267cd93b3dee3bb501e6b1d
The UV maps get completely destroyed and they are Unable to be resized, the Texture I used for this Armor is 128x128 Pixels, Any help would be greatly appreciated.
did you make it using java block/item? if so converting a block/ item to modded entity will definetly mess it up. make sure that you made it using modded entity