What do the different sound categories mean?

Started by TheReallyFatChicken on

Topic category: Help with modding (Java Edition)

Last seen on 22:49, 17. Mar 2021
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What do the different sound categories mean?

Just as the title says. I've made some custom sounds and am wondering what the different categories (Master, Ambient, Player, Neutral, Hostile, Block, Record, and Music) mean. I think it has something to do with the source and volume, but I'm probably wrong, and explanations/notes for each type from those that do know would be appreciated.

Last seen on 05:29, 31. Jan 2022
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when you open the "Music &…
Thu, 06/25/2020 - 20:32

when you open the "Music & Sound Options" gui in minecraft, the categories should correspond to those settings afaik

Last seen on 22:49, 17. Mar 2021
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Ah. Makes sense, I guess I…
Fri, 06/26/2020 - 14:03

Ah. Makes sense, I guess I was attributing them to mean more. Thanks for the reply!

Last seen on 16:48, 17. Dec 2020
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The sound category is mainly…
Sun, 06/28/2020 - 19:15

The sound category is mainly purposed for that you can turn each one down individually (except Master, since that goes over every other sound "channel").
As such, it tends to be quite annoying if you put all your hostile mob sounds in Master, as people might want to turn hostile mobs down, and it's a good practice to sort your sounds accordingly :)
 

Last seen on 22:49, 17. Mar 2021
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Yup, got it. Just finished…
Wed, 07/01/2020 - 21:00

Yup, got it. Just finished sorting them.