Started by
Sir_sassypants
on
Topic category: Help with MCreator software
Basically what the title says. Also, the sounds don't play. Is there any way to play the sound per player so it doesn't overlap between players?
Here's what I've got so far:
The reason I used 'is day' instead of 'get world time' is because otherwise it would mess up the 'if full moon' part
Okay so for whatever reason i was unable to see your procedure but here is a procedure i made based off what you said and wanted. feel free to modify any and or all of it, i take no Official rights to this file>:) http://www.filedropper.com/dayandnightcycleprocedure
Here is a photo of the screenshot i took. https://www.photobox.co.uk/my/photo/full?photo_id=503094971325
If you right click the image and press "open in new tab" you can see it
Also the link to the screenshot you supplied doesn't work. But thank you anyway
Sorry about that Here you go. :)
does the world time reset back to zero every day?
I believe so.
If you asked that so you could have a reason to make it simpler go ahead but if you or another player joins when world time =0 it won't play it if it's been 1 point after.
hey Sir Sassy, if we end up making similar mods I'm sorry :(, I've been working on something that uses a similar style procedure to get a message and sound.. would be funny if we make the same exact thing :D
Mine uses almost the same way you have it but with local variables, and I have only the Is Day, Not is Day, Noon and Midnight checks instead of the timestamp.
I wasn't sure if the timestamp numbers reset each day, I tested with it saying the time in chat and it kept counting higher..
I don't think you have to worry about having the same mod. Mine is just a small mod I was working on as a break from the big mod that I'm making. I makes it so that darkness is deadly, so that stepping in shadows will hurt you. The only reason it hasn't been released is because i'm waiting for 2020.4 to fix a bug in it.
Also because of some testing I've done, I'm pretty sure that the time does start at 0 meaning the moon on that night will be full. And that the time will keep counting up to change the moon phase. I set the time back to zero on a new moon and when night came it was a full moon, not the next phase previously. So I think that the time keeps counting up until the moon is full again where it resets back to zero.