Help with OBJ blocks model

Started by LEOSAURE on

Topic category: Help with modding (Java Edition)

Last seen on 21:18, 14. Oct 2022
Joined Jan 2019
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Help with OBJ blocks model

Hello, a friend of mine has created a Blockbench model in free model, more precisely it's a Toyota Bandeirante with about 200 elements for me to code in 1.12.2 on Mcreator 2020. 2, the texture is made without the uv box so in the same way json blocks, only I have a square with black and purple pieces, I use the latest version of Blockbench, the 3.6.3, only it made a cage with about 526 elements textured and coded in the same way, and this model works fine.

Here are the ones the console says about the model when I launch the game: 
https://pastebin.com/sBC42kbk

 

Model 'minejurassic_vehicles…
Sun, 07/26/2020 - 15:13

Model 'minejurassic_vehicles:models/item/toyota_bandeirante_safari.obj' has UVs ('vt') out of bounds 0-1! The missing model will be used instead. Support for UV processing will be added to the OBJ loader in the future.

https://mcreator.net/wiki/custom-obj-models-blocks-and-items

The solution to this problem and many other problems can be found in our knowledge base: https://mcreator.net/support/knowledgebase Please check the knowledge base before opening a new topic on the issue which has a known fix.

Last seen on 21:18, 14. Oct 2022
Joined Jan 2019
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I've already looked at all…
Sun, 07/26/2020 - 15:42

I've already looked at all my model has correct textures, and the elements are all rectangular.