Help with new Conditions

Started by titedog on Tue, 08/04/2020 - 13:26

Topic category: Help with MCreator software

Last seen on 13:16, 28. Aug 2021
Joined Oct 2015
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Help with new Conditions
Tue, 08/04/2020 - 13:26

I don't understand how Conditions work. So I am making a mod that adds a new difficult mode after you beat the ender dragon, called Devastation Mode, and I have a variable that sets to TRUE after you kill the ender dragon for the first time. Once you kill the ender dragon while ALREADY IN devastation mode, it sets another variable called enderDragonDead to TRUE as well. I have this ore called Unstable Ore that has a condition which returns if enderDragonDead = true AND devastationMode = TRUE, however, when I go into the end not even with any of these variables set to TRUE, the ore still generates. Anyone know why this is?

The Procedure

Last seen on 18:48, 4. Sep 2021
Joined Sep 2018
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Same thing happening with my…
Fri, 08/07/2020 - 05:33

Same thing happening with my mod: When player hurts Villager, Warrior must attack player with speed 1, if player kills Villager, other Villagers run away from player, and Warrior attack player with speed 1,2. But Warriors always attack player, and Villagers run away. If i kill Villager Warriors attack me again like condition doesn't exist!

Last seen on 20:24, 13. Aug 2020
Joined Jul 2020
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Did you make a procedure…
Mon, 08/10/2020 - 11:17

Did you make a procedure that makes variable enderDragonDead = 1 when killed?