Update tick not triggering for block

Started by lt.wret on Wed, 08/12/2020 - 12:46

Topic category: Help with MCreator software

Last seen on 18:12, 2. Jul 2021
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Update tick not triggering for block
Wed, 08/12/2020 - 12:46

I have a block that is placed by a structure (that was made using structure block) when a global variable is changed the block removes itself.
This worked until the latest update where the blocks appear to not update tick, when you right click them this also removes them using the same code as the update tick (a temporary work around)

The code that broke in latest update

If you can tell me whats wrong or if you can think of a work around this would be greatly appreciated :)

 

Using 2020.3 (hesitant to update because it broke aload of features last time)

Last seen on 18:12, 2. Jul 2021
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Oh and the global variable…
Wed, 08/12/2020 - 12:47

Oh and the global variable is definetly changed because a load of other blocks & entities that use it work perfectly

Last seen on 17:18, 19. Sep 2021
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You need to activate random…
Wed, 08/12/2020 - 13:46

You need to activate random tick. Press on the "?" there.

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On Block creating/editing
Wed, 08/12/2020 - 13:47

On Block creating/editing

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Thankyou I will try this now…
Wed, 08/12/2020 - 15:06

Thankyou I will try this now :)

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btw it works :) is there a…
Wed, 08/12/2020 - 15:09

btw it works :)

is there a way to speed it up without changing random tick speed of your world?

No, this limit is there to…
Thu, 08/13/2020 - 07:54

No, this limit is there to prevent lag due to all blocks naturally ticking.