Custom model making

Started by MCDragon on Thu, 08/13/2020 - 19:26

Topic category: General discussion

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Custom model making
Thu, 08/13/2020 - 19:26

Is there a way to make custom block models types? like if i wanted to make a new block type thats pressure plates, is it possible with blockbench?

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export as json file
Thu, 08/13/2020 - 20:32

export as json file

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cool beans thanks
Thu, 08/13/2020 - 20:47

cool beans thanks

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I tried that and it didnt…
Thu, 08/13/2020 - 21:30

I tried that and it didnt work :I

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didn't work like what? if…
Thu, 08/13/2020 - 21:48

didn't work like what?

if you're talking about not being able to be implemented in MCreator:

  • at the creation of the model, select json (not sure what it's called, block/item model or something)
  • after modelling it, export it as json and make sure the extension is json.

if you're talking about broken-looking model or confusing inputs:

  • make sure you separate the model into bones (or groups, but i like bones better), then name them according to the parts.
  • the texture inputs in MCreator should now have your bones' names, select the textures you want for each bone
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:I im pretty sure its cause…
Thu, 08/13/2020 - 21:54

:I im pretty sure its cause i didnt use textures

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open blockbench select item…
Fri, 08/14/2020 - 00:40
  1. open blockbench
  2. select item/block model
  3. make a model
  4. give it a texture
  5. export json block model
  6. export png texture
  7. import png texture to mcreator as block texture
  8. import json block to mcreator and use png texture as texture mapping
  9. make a block element
  10. select your json block model and use png texture as bottom/main

it works :-P 

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ya but the i'm making a 3D…
Fri, 08/14/2020 - 19:44

ya but the i'm making a 3D potion and using the glass texture just doesn't work and I don't know what to do about it

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have you selected…
Fri, 08/14/2020 - 22:15

have you selected transparency as cutout-mipped