Tutorial: How to make mobs debuff enemies

Started by FreddyFoxGam3r on Wed, 08/19/2020 - 19:12

Topic category: User side tutorials

Last seen on 09:26, 23. Sep 2021
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Tutorial: How to make mobs debuff enemies
Wed, 08/19/2020 - 19:12

example mob is ghost that causes wither when it hits you.

STEP BY STEP GUIDE

Make a procedure and call it something along the lines of mobeffects.

put if source entity is type (mob) for example

inside the if/else block put effect event/target entity with (effect) for (duration)

 

RESULTS

I made my boss set you on fire with a 10% chance and for testing i made it angry at ravagers for some reason. After a few times the boss hit the ravager, the ravager set ablaze!

 

Last seen on 20:54, 5. Jul 2021
Joined Feb 2020
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I think you forgot to say…
Sun, 08/23/2020 - 01:19

I think you forgot to say that we have to make it for "Entity attacked" goblal procedure, very good job btw :D

Last seen on 20:46, 15. Jul 2021
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Not a bad tutorial at all!…
Sun, 08/23/2020 - 03:12

Not a bad tutorial at all! But for future reference, it may be easier to screenshot the procedure for us all to see, then explain how it works below. Also, like Trehmor said, don't forget the most important part...the triggers.

Last seen on 09:26, 23. Sep 2021
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Ok
Sun, 08/23/2020 - 05:05

Ok