Started by
TheWeirdNerdyGamer
on
Topic category: Help with Minecraft modding (Java Edition)
So, I'm trying to make a mod in which the player can collect shards, which can be used to make a fire sword, water sword, etc. I want these to do more damage to specific custom mobs (e.g. water sword does 2x more damage to fire zombies). Is there any way that I can do this? I've tinkered around with it quite a bit but I still haven't been able to figure it out.
You could try using custom enchantments that automatically get put onto the sword or you could make the swords deal a custom potion effect that applies fire dmg or water (drowning) dmg
I'll try that, thank you!