Topic category: Help with modding (Java Edition)
So, I'm trying to make a mod in which the player can collect shards, which can be used to make a fire sword, water sword, etc. I want these to do more damage to specific custom mobs (e.g. water sword does 2x more damage to fire zombies). Is there any way that I can do this? I've tinkered around with it quite a bit but I still haven't been able to figure it out.