Flying vehicle lateral movement issues

Started by SwivelSkittle on Thu, 11/12/2020 - 02:05

Topic category: Help with MCreator software

Last seen on 00:14, 23. Nov 2020
Joined Nov 2020
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Flying vehicle lateral movement issues
Thu, 11/12/2020 - 02:05

Hello!, I'm developing a mod for a vehicle that is just a simple flying machine, allowing the player to gain and lower in altitude, aswell as move around the sky similar to how a boat works.

I have my BlockBench model implemented into MCreator, and the functionality that lets the entity move and rotate with the players view, aswell as float mid air 

But I have no clue how I would make the vehicle physically move up or down, and how I would bind that function to a key press

Any help would be appreciated.

Use player variable, get…
Thu, 11/12/2020 - 09:15

Use player variable, get entity riding block, and set movement blocks for this.

Last seen on 09:38, 13. Jan 2021
Joined Jun 2014
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Could you show an example of…
Sat, 01/02/2021 - 23:53

Could you show an example of this? I can't get it to work :(

Last seen on 23:32, 17. May 2021
Joined Feb 2019
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I did something similar, I…
Tue, 01/05/2021 - 14:00

I did something similar, I did it in the version 2020.2
I'm lousy in English
Create two global variables. create an entity and in "On tick update", 
up = "prueba"
down = "downg"
https://drive.google.com/file/d/1CMy8V9o477w8nSDfGJeTcg0-7pG6G9NC/view?…

Now, create two "key binding"
I used "space" to up
https://drive.google.com/file/d/1fOpuFqNklQg1I2TzjljXIfBYU1z4teb3/view?…

and "x" to Down
https://drive.google.com/file/d/1mjYQkczGaUedrUCSxIvlZh2lqG9DyGvs/view?…

There is another way to accomplish all of this with "Entity head pitch in degrees"