Topic category: Help with Minecraft modding (Java Edition)
I have coal generator procedure and I want to create progress bar. The max cpacity of generator is 16000. So I want to change range from 0 to 16000 to from 0 to 20. So I am doing this: <energy> / 16000 * 20 = <progress>.
In calculator it's working, but not in MCreator. I have this block in my procedure: https://imgur.com/a/aO8jptH. But it don't work. I always get zero in "progress" tag and it changes to 20 only if block is fully charged. I created logs in console and i know that "get energy" block gives me true value. So MCreator thinks that eg. 1000 / 16000 * 20 = 0. This result is obviously incorrect becouse true result is 1,25. I am rounding it so it's should be 1. I'm doing something wrong or MCreator's division/multiplication is strange or broken?
Divide by 16000.0, or it will be rounded to int, which is rounded to 0.
This is how Java divides numbers.
So how I can do what I want?
He literally said divide by 16000.0
Oh, sorry i don't saw this 0 in the end.
Klemen's solution does not work for me.
I am attempting to divide the value of a gamerule by 100 to determine a percentage. With Klemen's solution, I should just have to change the number to 100.0, but if I try to add the .0 to the end of the number, it reverts to 100. It does not allow me to put 100.0. I also tried 16000.0 from the specific example above and that didn't work either.
How do I solve this in 2024.3?
I've managed to find a temporary solution by locking the procedure's code and changing the value in the code, but I need a long-term solution that isn't going to require me to lock the procedure.