Pulling an entity towards the player who shot an item

Started by PythonIsCool on

Topic category: Feature requests and ideas for MCreator

Last seen on 23:41, 3. Jun 2021
Joined Dec 2019
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Pulling an entity towards the player who shot an item

A good block would be that for a ranged item (for example) when the bullet hits someone, it pulls them like a fishing rod towards the player who shot it.