Custom Projectiles that circle you

Started by Xnano Gaming 567 RXQ on Thu, 12/03/2020 - 00:34

Topic category: Advanced modding

Last seen on 16:41, 9. Dec 2020
Joined Oct 2017
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Custom Projectiles that circle you
Thu, 12/03/2020 - 00:34

Is it possible to have projectiles circle you for a limited time and if possible to not make them disappear when an entity hits them.

Last seen on 16:41, 9. Dec 2020
Joined Oct 2017
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alright thanks
Thu, 12/03/2020 - 18:19

alright thanks

Last seen on 16:41, 9. Dec 2020
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another question though. How…
Thu, 12/03/2020 - 18:34

another question though. How would I make an item shoot projectiles really fast for 5 seconds.

Last seen on 19:17, 5. May 2021
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You could use a bit of…
Sun, 03/07/2021 - 11:04

You could use a bit of highschool math for this. You don´t event need to code, although i did (I created a homing projectile recentely). Pythagoras theorem or however it is called in english can help you. You need two triangles: One for your rotationYaw and one for your rotationPitch. After that lot of work with "sin", "cos" and "tan". Keep an eye on the 4 Quadrants however. If you want to edit the arrowentity you have to go into the code and add the arrowentity as a dependency and convert it to a normal entity for easy usage. Respond to me, if you want more insight into how to do it, if that is even what you want.