Structure Bug/Flying

Started by TheSandwichPlay_ on

Topic category: Troubleshooting, bugs, and solutions

Joined Aug 2019
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Structure Bug/Flying

Version - 1.12.2
I make a biome with trees as structures. As far as I know, when I increase the chance to spawn, or add another tree as a structure, some trees in the air will spawn right next to another tree (In the air - the top of the first tree).
I don't understand why this is happening. I was looking for a solution to this problem, maybe I even found it, this guy had the same thing - https://mcreator.net/forum/64502/structure-problem
At first, I also had a structural block on the side, reading that article I immediately thought that the problem was solved. But it turned out that no! I put the structure block right under the building in the center. By adding it to the biome, and going into Minecraft, I still see this problem!
I even watched the guide on how to make that the structure does not spawn in the air with help the procedure.
Perhaps this is a bug of the MCreator version, which was fixed in the future.

Help me please give an answer

Joined Nov 2018
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Make a spawn condition so…
Sun, 12/13/2020 - 14:56

Make a spawn condition so that if x y-1, z is grass

return true.

This might not work because it seems you haven't updated.

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I know there is MCreator…
Sun, 12/13/2020 - 15:11

I know there is MCreator 2020.5 version.
It's just that version 2020.2 (1.12.2) is most suitable for my mod, perhaps, as you said, this method will not work, since this is an old version.

Thanks a lot for the answer, I'll try!

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Thank you very much!*  
Sun, 12/13/2020 - 15:13

Thank you very much!*

 

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Sounds funny, but could you…
Sun, 12/13/2020 - 16:00

Sounds funny, but could you please help with what you wrote: "Make the spawn condition so that if x y-1, z is grass, it returns true"?
Let's send a screenshot, or something like that
I just modify very little and don't understand the principle of this procedure :)

I would really appreciate your help