Entity UUID precedure blocks

Started by bum on Sun, 12/27/2020 - 03:02

Topic category: Feature requests and ideas for MCreator

Last seen on 20:03, 22. Jan 2021
Joined Dec 2017
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Entity UUID precedure blocks
Sun, 12/27/2020 - 03:02

just saw that the github is no longer accepting feature requests. i understand what with the whole project coming to a close. Maybe the people working on the forks could add this.

A feature I would like is new procedure blocks relating to entity and player UUIDs. The 3 that I can think of are:

  • "get uuid of entity" that accepts a entity or player as a parameter and returns a string that is the uuid.
  • "get entity with uuid ___" that accepts a string as a parameter and returns the entity.
  • "if entity with uuid ___ exists" accepts a string as a parameter and returns a boolean of true if the entity does exist or false if it does not

This can be good for when one needs to:

  • Save an entity id for use later.
  • Pass the uuid to a vanilla minecraft command
  • Save a player id in such a way that will still work even if the player changes their username