Topic category: Help with modding (Java Edition)
I've been trying to make a particle spawn with the correct direction (vx,vy,vz) to move from one point to another, and have been struggling with it for a while now.
So, I'm wondering if anyone in the community may be able to shed one light on why my current work isn't exactly working!
in case it may be hard to read, the spawning block is as follows (split into multiple lines for readability):
Spawn single particle at x: [x] y: [y] z: [z] with
vx: 0.5*((get NBT tag "target_x" of block [x] [y] [z]) - [x])
vy: 0.5*((get NBT tag "target_y" of block [x] [y] [z]) - [y])
vz: 0.5*((get NBT tag "target_z" of block [x] [y] [z]) - [z])
type: CUSTOM: ParticleDendro
The "target_x/y/z" NBT tags are the corrosponding coordinates of the target block ie, where the particle is going. These are being set and are usable via other processes I have using these NBT tags, so I am sure that the tags are not an issue here, unless it has something to do with server/client desync which I hope is not the issue.
thanks in advance for any insight into this issue