Mob won't call for help when hit or go inside.

Started by scepticsquirrel on Fri, 01/08/2021 - 15:25

Topic category: Help with MCreator software

Last seen on 21:31, 5. Feb 2021
Joined Dec 2020

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Mob won't call for help when hit or go inside.
Fri, 01/08/2021 - 15:26 (edited)

My mob won't call for help after being attacked, or even go inside when told to.

Behavior: Mob

Type: Water

Immune to: Drowning

Rideable: no

Water entity: no

Flying entity: no

No particles, no inventory, no triggers.

Mob AI:

Do melee attack speed 1.2 (chase after lost sight: NO)

Fight attacker mobs back, (call for help: YES)

Wander around speed 1

Swim when in water

Look around

Open Doors

Move indoors if possible, Conditions: XX (both conditions are "return: is day in current world" so that they go inside when it's day to not dry up since they're water mobs but it doesn't work either.)

Close doors.

For the go inside during day time conditions i've also tried "if is day, return true; (after if) return false"  but it doesn't work either.


Edited by scepticsquirrel on Fri, 01/08/2021 - 15:26