Ignore an entity and attack another that is closer

Started by Dirfoxpyt on

Topic category: User side tutorials

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Ignore an entity and attack another that is closer

Hello, I want to do a procedure that when an entity hits a specific entity it spawns an entity and I want the entity to spawn attack the other entity as if it were controlled by the specified entity

Active 1 week ago
Joined Jul 2018
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730

User statistics:

  • Modifications: 2
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  • Comments: 10
and that the entity that hit…
Wed, 01/13/2021 - 01:57

and that the entity that hit him ignores him and attacks the closest entity